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    Button in CustomDataType added to UserDat

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 05/03/2005 at 14:42, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.0+ 
      Platform:   Windows  ; Mac  ;  Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      ...a 😉

      Boy, this stuff gets terse.

      1. I have created a CustomDataType.
      2. The CustomDataType is solely for adding into UserData.
      3. The CustomDataType has a button (CUSTOMGUI_BUTTON).

      How do I execute Command() on the button to perform some task with it? There is no Message() or Command() in the CustomDataType class.

      Thanks,

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/03/2005 at 02:33, xxxxxxxx wrote:

        You can press AM buttons with MSG_DESCRIPTION_COMMAND. Is that what you're looking for? (There are a few threads if you search for this keyword.)

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/03/2005 at 08:09, xxxxxxxx wrote:

          This is a CustomDataTypeClass in the UserData. Where do I receive the MSG_DESCRIPTION_COMMAND? A button press only seems to go to GetDParameter(). Do I get it there?

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