Rendering Instances
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/02/2005 at 16:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ;
Language(s) : C++ ;---------
Hi all,i have a questions for Maxon developer.
Is possible to implement with a plugin the rendering of instances or Rendering Core must support this Feature?
Examples: any point of a grid replaced with a complex object when cinema is rendering.
Renderman and Mantra support this feature and they can render very high volume of virtual polygons at very fast speed.
I hope that my question will be understood.
Best Regards
Renato T. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/02/2005 at 03:30, xxxxxxxx wrote:
Of course you can. You just have to write it on your own.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/02/2005 at 07:53, xxxxxxxx wrote:
So i need to understand how C4D rendering is working.
Where i can start to learn?cheers
Renato T. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/02/2005 at 07:58, xxxxxxxx wrote:
I don´t know. You need to figure it out yourself. Write your own algorithms and memory management. It´s not a part of the SDK and it surely goes beyond the sdk support.
If it would have been a sdk issue only, I guess someone else would have done it already.
That´s at least my guess.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/02/2005 at 08:31, xxxxxxxx wrote:
Thanks
Renato T.