Hello Cinema Coders,
I am running into a crash when compiling and executing my plugins in Release Mode (Cinema4D R19)
C4D crashes with an application error and a bug report is being generated:
~~~~******~~~~CINEMA_4D_Crash_Report_WINDOWS
{
Call_Stacks
{
Call_Stack_Thread_14992
{
CINEMA 4D.exe: 0x000000014034BB33 (SP: 0x000000000E65F5B8, PC: 0x000000014034BB33)
CINEMA 4D.exe: 0x0000000140293409 (SP: 0x000000000E65F5C0, PC: 0x0000000140293409)
SHD_BaseResource.cdl64: _GeFree + 0x1e (SP: 0x000000000E65F5F0, PC: 0x000007FEB128439E)
SHD_BaseResource.cdl64: BaseData::Destructor + 0x23 (SP: 0x000000000E65F620, PC: 0x000007FEB126ED03)
c4dplugin.xdl64: 0x000007FEB7F1E702 (SP: 0x000000000E65F650, PC: 0x000007FEB7F1E702)
c4dplugin.xdl64: 0x000007FEB7F2B1E5 (SP: 0x000000000E65F6C0, PC: 0x000007FEB7F2B1E5)
c4dplugin.xdl64: 0x000007FEB7651993 (SP: 0x000000000E65F700, PC: 0x000007FEB7651993)
c4dplugin.xdl64: 0x000007FEB7940827 (SP: 0x000000000E65F740, PC: 0x000007FEB7940827)
c4dplugin.xdl64: 0x000007FEB99739FA (SP: 0x000000000E65F8B0, PC: 0x000007FEB99739FA)
CINEMA 4D.exe: 0x00000001403FA5EF (SP: 0x000000000E65F900, PC: 0x00000001403FA5EF)
CINEMA 4D.exe: 0x00000001404057CF (SP: 0x000000000E65F9A0, PC: 0x00000001404057CF)
ucrtbase.DLL: crt_at_quick_exit + 0xc6 (SP: 0x000000000E65FA30, PC: 0x000007FEE9610D76)
kernel32.dll: BaseThreadInitThunk + 0xd (SP: 0x000000000E65FA60, PC: 0x000000007717571D)
ntdll.dll: RtlUserThreadStart + 0x1d (SP: 0x000000000E65FA90, PC: 0x00000000773D385D)~~~~******~~~~
If I compile this plugin in Debug Mode no problem occurs.
As a dirty try-out I modified 2 functions in the cinema.framework:
In file c4d_memory.cpp:
void _GeFree(void** Daten)
{
if (*Daten)
try
{
{
C4DOS.Ge->Free(*Daten);
}
*Daten = nullptr;
}
catch (...)
{
}
}
In file c4d_basplugin.cpp:
void BaseData::Destructor(void)
{
BaseData* _this;
_this = this;
try
{
DeleteObj(_this);
}
catch (...)
{
}
}
With the try and catch blocks in these two functions c4D works without crash in Relase mode.
Has maybe someone an idea where to look further regarding this issue?
Thanks a lot for your time!
Regards Andreas