Own QMC sampling?
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On 14/07/2016 at 10:48, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 16+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,I am currently getting a bit involved with physical based rendering for a project and wondered if the C4D SDK provides any interfaces to drive/modify the Monte Carlo sampling process for the GI path tracer? I would like to use my own sampling strategy for example.
Are there any corresponding classes to override?
Thanks in advance!
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On 15/07/2016 at 01:39, xxxxxxxx wrote:
Hi Samir,
there are no means to influence the sampling. Sorry.
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On 15/07/2016 at 01:40, xxxxxxxx wrote:
Thanks Andreas