Initialise global objects for scene [SOLVED]
-
On 08/11/2014 at 09:21, xxxxxxxx wrote:
Hi
I'm trying to figure out something very simple - how with a python tag - to have it create a cube in the scene upon initialisation - so that it persists, and can be accessed globally. The problem I'm having is that the external renderer is recreating another cube by reinitialising the document.This is the example code - how would I change it ? Thanks..
import c4d
#Welcome to the world of Pythondoc.InsertObject(c4d.BaseObject(c4d.Ocube))
def main() :
pass -
On 08/11/2014 at 09:30, xxxxxxxx wrote:
A tag is simply not the right tool to get done what you want. Why can't
you use a Python Generator instead? -
On 08/11/2014 at 09:53, xxxxxxxx wrote:
Yeah I'll try that. Makes sense. Thank you!