Object plugin and object color
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On 20/08/2014 at 05:21, xxxxxxxx wrote:
I am using a Object plugin to create some object.
I like to give these objects a color using below code.
However, in a Object Plugin this is not working. Just the standard grey color and Use Color is Off.In a tag plugin it is working.
Is it because I use a Object Plugin?def GetVirtualObjects(self, node, hierarchyhelp) : cube = c4d.BaseObject(c4d.Ocube) cube.SetName("Cube with color") cube[c4d.ID_BASEOBJECT_USECOLOR] = 2 #2 = On cube[c4d.ID_BASEOBJECT_COLOR] = c4d.Vector(1,0,0) return cube
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On 21/08/2014 at 03:15, xxxxxxxx wrote:
When you register the object plugin you need to use the OBJECT_USECACHECOLOR flag in order for this to work.
Steve
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On 21/08/2014 at 04:40, xxxxxxxx wrote:
Sorry, still not working.
I now use following registration code:plugins.RegisterObjectPlugin(id = PLUGIN_ID, str = pluginstr, g = C4Doxelate, description = "c4dvox", icon = bmp, info = c4d.OBJECT_GENERATOR | c4d.OBJECT_USECACHECOLOR)
Also, when I make the Object plugin object editable, I see the cube, but Use_color is not set to ON.
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On 21/08/2014 at 07:17, xxxxxxxx wrote:
Well, possibly this can't be done in Python. In C++ you would fill an ObjectColorProperties structure then assign that to the object with BaseObject::SetColorProperties(). Python doesn't seem to support that structure so maybe it's not possible.
I may be completely wrong, of course, I rarely use Python.
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On 21/08/2014 at 08:22, xxxxxxxx wrote:
Ok, thanks for the answer.
In future I will convert it to c++ anyway, so then I can use your advise. -
On 22/08/2014 at 12:31, xxxxxxxx wrote:
Hello,
a way to make it work is not to return your generated object directly but to make it a child object of a null:
def GetVirtualObjects(self,op,hh) : #parent for all created objects null = c4d.BaseObject(c4d.Onull); # make the cube cube = c4d.BaseObject(c4d.Ocube) cube.SetName("Cube with color") cube[c4d.ID_BASEOBJECT_USECOLOR] = 2 cube[c4d.ID_BASEOBJECT_COLOR] = c4d.Vector(1,0,0) # make the cube a child of the null cube.InsertUnder(null) return null
also OBJECT_USECACHECOLOR has to be set:
plugins.RegisterObjectPlugin(id=1027091, str="My Python Object",g=ExamplePythonObject, description="Opythonobject",info=c4d.OBJECT_GENERATOR|c4d.OBJECT_USECACHECOLOR,icon=bitmaps.BaseBitmap())
best wishes,
Sebastian -
On 25/08/2014 at 01:23, xxxxxxxx wrote:
Thanks, it works now.
Pim