Icons in MenuFlushAll() is Possible?
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On 03/06/2014 at 15:21, xxxxxxxx wrote:
Hi
Is possible, in MenuFlushAll(), add icons in command?
self.MenuFlushAll()
# Example
self.MenuSubBegin("Test")
self.MenuAddString(21001, "Command1")
self.MenuAddString(21002, "Command2")
self.MenuSubEnd()self.MenuFinished()
I have used this metod, but not work...
self.MenuFlushAll()
# Example
self.MenuSubBegin("Test")
self.MenuAddString(21001, "Command1&i" + str(c4d.ID_MODELING_MOVE) + "&")
self.MenuAddString(21002, "Command2&i" + str(c4d.ID_MODELING_ROTATE) + "&")
self.MenuSubEnd()self.MenuFinished()
Thanks
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On 03/06/2014 at 21:57, xxxxxxxx wrote:
Unfortunately, it doesn't work that way in dialog menus. When a Menu Entry has an Icon, it
is a Command Plugin added with MenuAddCommand().-Niklas