Initializing a Spline Grid on my tag plugin
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On 18/03/2014 at 14:41, xxxxxxxx wrote:
Hey Everyone
I have the following code but it doesn't seem to initialize the spline grid for my tag pluginspline_default = c4d.SplineData()
print spline_default
if spline_default.MakeLinearSplineBezier(2) :
print "Spline Working"
bc.SetData(MOVEMENT_SPLINE_Y,spline_default)I am positive that I'm doing something wrong but I need a little direction.
Thanks plugin cafe! -
On 18/03/2014 at 16:36, xxxxxxxx wrote:
I have a very simple python splineGUI tag example on my site that might help you get started.
It's the one named "R13 SplineGUI".https://sites.google.com/site/scottayersmedia/plugins
-ScottA
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On 19/03/2014 at 09:41, xxxxxxxx wrote:
Scott,
That is exactly what I need, thank you. I actually ditched my code and used yours as a shell, is that ok? I will give you credit if you'd like?
Jimmy -
On 19/03/2014 at 11:36, xxxxxxxx wrote:
Glad to help.
No need for credits. Most of what I know is learned from other peple too.-ScottA