Help getting the SDK to compile on XCODE
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On 14/01/2014 at 11:32, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r14
Platform: Mac OSX ;
Language(s) : C++ ;---------
I'm running xcode 5.0.2 on a mac osx10.9 with C4Dr14. When I try to compile the sdk I get the following error./Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool: can't create output file: /./lib_api_release.a (Permission denied)
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool failed with exit code 1Anyone offer any help?
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On 14/01/2014 at 18:12, xxxxxxxx wrote:
You shouldn't be doing any builds within the Applications folder - it is write protected!
Copy the plugins and resources folders from Cinema 4D to your Users folder somewhere and build from there. -
On 15/01/2014 at 09:12, xxxxxxxx wrote:
When I move the build out of the plugins directory, the linker can't find the c4d.h files. In previous versions of c4d I always built in the applications folder.
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On 19/01/2014 at 06:33, xxxxxxxx wrote:
Tried to do the same thing but with R13 and OSX 10.8 this week. Noticed the / in front of the filename? It wants to copy it into the root directory of your hard drive. The solution is very simple. Just change the install directory to . and it should work.
P.S. on my system i also had to correct the directory for intermediate build results. Was very easy as well. It is all right in the build options. I set mine to /Users/mwelter/Libraries/Dev/Blablabla/whatever/the/XCode/default/is
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On 20/01/2014 at 10:52, xxxxxxxx wrote:
yup, that was it! Thank you for the reply! I can now compile the test plugins! Thanks!
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On 21/01/2014 at 07:30, xxxxxxxx wrote:
Howdy,
Or just change your permissions. The way I see it is, "How dare my computer tell me , the administrator, that I don't have permission!"
Adios,
Cactus Dan -
On 21/01/2014 at 07:33, xxxxxxxx wrote:
Cactus Dan!! Whoa you are awesome man! I can't believe you are on this forum! That is fantastic!