problem with BUILDFLAGS_INTERNALRENDERER
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On 20/10/2013 at 11:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r14
Platform:
Language(s) : C++ ;---------
hi there,i am trying to speed up the editor view by deactivating a boole. however i want the boole to work when rendering. rendering outside the editor works, but inside the editor it doesn't. can someone help me understand why it doesn't??
this is how i am trying to do it:
if ((hh->GetBuildFlags() & BUILDFLAGS_EXTERNALRENDERER) || (hh->GetBuildFlags() & BUILDFLAGS_INTERNALRENDERER)) { hideBoole = false; }
cheers,
Ello