Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    priority of object plugin??

    SDK Help
    0
    2
    237
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • H
      Helper
      last edited by

      On 17/10/2013 at 13:16, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   r14 
      Platform:      
      Language(s) :     C++  ;

      ---------
      hey, is there a way to change the priority of a objectplugin somehow? i'd like to have it executed after the rest of the scene has been built.

      thanks for any input,
      Ello

      1 Reply Last reply Reply Quote 0
      • H
        Helper
        last edited by

        On 18/10/2013 at 07:57, xxxxxxxx wrote:

        Howdy,

        You can set the priority in the ObjectData::Init() function.

        Take a look at the "lookatcamera.cpp" file in the cinema4dsdk project.

        Adios,
        Cactus Dan

        1 Reply Last reply Reply Quote 0
        • First post
          Last post