GeDialog Dimensions
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On 11/06/2013 at 23:59, xxxxxxxx wrote:
Is there a way to get the dimensions of a dialog window as it's being resized. I've tried various ways with no luck.
I've tried using a GeUserArea and its various methods but nothing. Might be overlooking something.
Thanks!
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On 12/06/2013 at 02:53, xxxxxxxx wrote:
Hi, use a outer group and then use GetDim on that.
Cheers, Seb
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On 12/06/2013 at 03:02, xxxxxxxx wrote:
Nice! I will give it a try.
Thanks!
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On 14/06/2013 at 09:14, xxxxxxxx wrote:
Why not use
GeUserArea.Sized
(self, w, h) or drawmsg is called after an re-size with the new dimensions.GeUserArea.DrawMsg
(self, x1, y1, x2, y2, msg)[](file:///D:/pgrooff/Documents/pim/c4d/Python%20Help%20R14/help/modules/c4d.gui/GeUserArea/index.html?highlight=drawmsg#GeUserArea.DrawMsg)Called when C4D wants you to draw your userarea. Use the drawing functions to update your user area in the region speicified by the rectangle from (x1,y1) to (x2,y2).
Parameters:|- x1 (int) – The upper left x coordinate.
- y1 (int) – The upper left y coordinate.
- x2 (int) – The lower right x coordinate.
- y2 (int) – The lower right y coordinate.
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