allocated shader
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On 25/01/2013 at 05:34, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 14
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; PYTHON ;---------
Is there a possibility to insert an allocated shader into a material?Could this be done in COFFEE or in PYTHON?
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On 25/01/2013 at 07:31, xxxxxxxx wrote:
Yes. Not in COFFEE but you can do it in Python (look for BaseList2D.InsertShader in the Python SDK).