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    Checking installed plugins.

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 06/06/2011 at 09:55, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   12 
      Platform:   Windows  ; Mac  ;  
      Language(s) :     C++  ;

      ---------
      Is it possible to check to see what plugins a user has installed and determine if any of those plugins are mine?  I want to check to see if certain plugins are installed in that persons copy of C4D...  Is this possible?  If so how would I accomplish this.

      Thanks,

      Shawn

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 06/06/2011 at 10:10, xxxxxxxx wrote:

        In Py4D in the c4d.plugins module there is a function called FindPlugin(id) which returns a BasePlugin instance.
        It should be possible in C++ too.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 06/06/2011 at 10:13, xxxxxxxx wrote:

          Cool,  That's exactly what I need.. thanks.

          Shawn

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