Adding to a Layer Object
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/05/2011 at 18:24, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ; Mac ;
Language(s) : C++ ;---------
I am able to add a layer to the layer browser through the following code:LayerObject *layer = NULL; layer = LayerObject::Alloc(); if (!layer) return FALSE; GeListHead *layerlist = NULL; layerlist = doc->GetLayerObjectRoot(); if (!layerlist) return FALSE; layer->SetName("My TEST Layer"); layerlist->Insert(layer, NULL, NULL); layerlist->Message(MSG_UPDATE);
Now I would like to add various objects from my plugin to that layer. I tried doing
myObject->SetLayerObject(layer);
but it doesn't seem to work.
Any ideas on how to do this?
Thanks,
~Shawn
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/05/2011 at 02:44, xxxxxxxx wrote:
Not sure what's going wrong there. Here it's working.
My code:
Bool MenuTest::Execute(BaseDocument *doc) { BaseObject *op = NULL; op = doc->GetActiveObject(); if (!op) return FALSE; GeListHead *layerlist = NULL; layerlist = doc->GetLayerObjectRoot(); if (!layerlist) return FALSE; LayerObject *layer = NULL; layer = LayerObject::Alloc(); if (!layer) return FALSE; layerlist->Insert(layer, NULL, NULL); layer->Message(MSG_UPDATE); if (!op->SetLayerObject(layer)) return FALSE; op->Message(MSG_UPDATE); EventAdd(); return TRUE; }
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/05/2011 at 03:08, xxxxxxxx wrote:
Well the only difference between my code and yours is that my LayerObject is a member variable and is initialized in Init() then the call to add an object to that l layer is in a different function...
Do you think think that this is the reason it is not working?
Thanks,
Shawn
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/05/2011 at 03:15, xxxxxxxx wrote:
As long as you make sure the layer object is valid and inserted into the layer list there shouldn't be a problem.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/05/2011 at 03:20, xxxxxxxx wrote:
Okay I will tinker some more with it .. Thanks Matthias.
~Shawn