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    View control for timeline

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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 23/01/2011 at 06:42, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   12 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello;

      when I want to control a scene view, I can do so through its BaseDraw/BaseView class which provides a Camera object that can be modified.

      But what is the equivalent method for a Timeline? It shares move/zoom icons with scene views, but I cannot find anything in the API to control it.

      - What is the class behind a Timeline view?
      - What is the command that returns the active Timeline?
      - How are zoom factors and "camera" positions checked and changed?

      Thanks for any info...

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 24/01/2011 at 02:00, xxxxxxxx wrote:

        The Timeline window is most likely derived from GeUserArea.
        You can't determine in a plugin which is the active Timeline window.

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 24/01/2011 at 02:37, xxxxxxxx wrote:

          Seems like the API needs more features for specific windows control. Object windows seem no better off... there is quite a bit of functionality that is inaccessible for plugins (and which would be needed for some ideas of mine...).

          *sigh*

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