PrefsDialogObject and Res-File Fail
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2010 at 15:09, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform: Windows ;
Language(s) : C++ ;---------
Hello,
I am currently trying to get the new preferences working and stripped bobtronic's example from this thread, which works, I get two timeline preferences entires. When I change this to my res-file I get the following error:
Unable to open file
...[cinema4d folder]\resource\res\description\prefssolo.res
So cinema is looking for it in its own resources instead of my plugin's res-folder.
When I put the .res, .h and .str file in the cinema4d res and string paths they are loaded correctly.
How do I get cinema to load my plugin prefs from my plugin folder?
Thanks in advance.Boris
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/10/2010 at 06:11, xxxxxxxx wrote:
Please wait for the final documentation (which should be ready next week hopefully). It contains a full working example of a preference hook.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 27/10/2010 at 08:32, xxxxxxxx wrote:
oh, great, thx.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 24/11/2010 at 17:22, xxxxxxxx wrote:
Originally posted by xxxxxxxx
So cinema is looking for it in its own resources instead of my plugin's res-folder.
This has nothing to do with the PrefsDialogObject. I had the same problem once. It turned out that I had removed the part
case C4DPL_INIT_SYS: if (!resource.Init()) return FALSE; // don't start plugin without resource
from the main.cpp's PluginMessage(). Bad idea. Always initialize your ressources.
Somehow I am pretty sure you did the sameCheers,
Jack