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    C++ equivalent of COFFEE Time() function

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 31/03/2010 at 01:52, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   11 
      Platform:    Mac  ;  
      Language(s) :     C++  ;

      ---------
      I need to get the time interval between execution passes to determine the actual playback performance of the timeline.  So I can generate an "actual fps" readout.

      In COFFEE I can get this using the Time() function.  I haven't found it's equivalent in the C++ SDK.

      thanks,
      kvb

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 31/03/2010 at 02:14, xxxxxxxx wrote:

        Use GeGetTimer() I´d say

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 31/03/2010 at 02:24, xxxxxxxx wrote:

          Awesome, thank you!

          It's always a pesky prefix that gets me😉

          thanks again!

          kvb

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