C++ equivalent of COFFEE Time() function
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2010 at 01:52, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Mac ;
Language(s) : C++ ;---------
I need to get the time interval between execution passes to determine the actual playback performance of the timeline. So I can generate an "actual fps" readout.In COFFEE I can get this using the Time() function. I haven't found it's equivalent in the C++ SDK.
thanks,
kvb -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2010 at 02:14, xxxxxxxx wrote:
Use GeGetTimer() I´d say
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2010 at 02:24, xxxxxxxx wrote:
Awesome, thank you!
It's always a pesky prefix that gets me
thanks again!
kvb