Inserting Custom Shader Material
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/03/2010 at 08:47, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;---------
If I have created my own MaterialData plugin, how would I then insert that material in to a scene? I mean within a plugin of course not manually in C4D.Thanks,
~Shawn
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/03/2010 at 05:51, xxxxxxxx wrote:
PluginMaterial *mat = NULL; mat = PluginMaterial::Alloc(PLUGINID); if (!mat) return FALSE; doc->Insertmaterial(mat, NULL, FALSE);
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/03/2010 at 07:15, xxxxxxxx wrote:
Great thanks Matthias.
Shawn