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    RAY_ALLOWVLMIX?

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 01/03/2010 at 04:18, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.1+ 
      Platform:   Windows  ;   
      Language(s) :

      ---------
      Hi,

      the docs say:

      "custom mixing of visible light sources allowed for this ray; bit must be deleted by shader if used"

      What does this mean? I have visible lights that disappear when I use my volumetric environment shader. The bit is set when visible lights are available. Doesn´t this mean they all should mix fine? Anyway, as they apparently don´t mix fine, I deleted the bit in my shader. Ok, but in that case no visible lights are rendered anylonger, only my shader.

      I really need a solution for this. I need my shader to mix with visible lights. Is it possible or not? This is kind of urgent so I welcome any ideas or infos.

      thank you

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 01/03/2010 at 07:18, xxxxxxxx wrote:

        A simple volumetric test shader seems to work fine with volumetric lights. I have to ask the developers what might cause the volumetric lights to disappear.

        cheers,
        Matthias

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/03/2010 at 07:52, xxxxxxxx wrote:

          Thanks Matthias. Although this is with VISIBLE lights I can confirm that it seems to work fine in a test shader. So it´s probably a code problem. Thanks for pointing this out. I recheck my code first. Report back in some minutes.

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 01/03/2010 at 07:57, xxxxxxxx wrote:

            YES! Found the bugger so thanks for the quick push Matthias!

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            • H Offline
              Helper
              last edited by

              THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

              On 01/03/2010 at 08:03, xxxxxxxx wrote:

              great, glad you solved the issue

              cheers,
              Matthias

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