How to find real object origin
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2008 at 06:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Hi all,in a case like this:
_<_img border="0" src= "http://www.tarabella.it/c4d/image01.jpg"_>_
How i can detect the original object (cube/torus/oil) from the prepared rayobject?
Thanks in advance
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/01/2008 at 03:09, xxxxxxxx wrote:
Any help?
Cheers
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/01/2008 at 06:47, xxxxxxxx wrote:
I am not sure but couldn't you just use RayObject::link ?
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/01/2008 at 06:50, xxxxxxxx wrote:
Hi Matthias,
with the link i get the duplicated object.. i need to find the original object, the one that you see in the Mograph hieararchy.
Cheers
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/01/2008 at 07:12, xxxxxxxx wrote:
As far as I understand it the RayObjects are only connected to the Generator object itself and not the children of the Generator. So in your case there is no direkt relation to the objects in the Cloner and the RayObjects. I think you have to go through the original document if you really want to access the original objects. I will ask the devlopers though, maybe they have an idea.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/01/2008 at 14:25, xxxxxxxx wrote:
Hello Matthias,
but maybe that there is a way to find the generator of Generator without go through the original document
Cheers
Renato