AllocateBufferFX
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/10/2007 at 10:12, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6+
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Hi all,what's the way to get the AllocateBufferFX?
> _
> nbuffer = render- >AllocateBufferFX(videoBufferStatusAndDepth[rIndex].mult, geResource.LoadString(i), videoBufferStatusAndDepth[rIndex].depth, TRUE);
>
> nbuffer is ok, because return me incremented number.
>
> then:
>
> videoBufferStatusAndDepth[rIndex].vpbuffers = render->GetBuffer(VPBUFFER_POSTEFFECT,nbuffer);
>
> or
>
> videoBufferStatusAndDepth[rIndex].vpbuffers = render->GetBuffer(nbuffer,0);_but still my vpBuffers == 0x000000;
Any help ?
Renato
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/10/2007 at 14:58, xxxxxxxx wrote:
Did you add the "Post Effect" Buffer in the multipass settings in cinema 4d? This is necessary, otherwise it will be NULL.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/10/2007 at 16:08, xxxxxxxx wrote:
Yes, i added it and i see all custom buffers added in the picture viewer.. but still i can't get VPBuffers * except the first.
Cheers
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/10/2007 at 18:56, xxxxxxxx wrote:
Really i have no chance
> _
> LONG rIndex;
> for (bufId = MULTIPASS_ATMOSPHERE; bufId < MULTIPASS_RAWTOTALLIGHT + 1; bufId++) {
>
> rIndex = bufId - MULTIPASS_ATMOSPHERE;
>
> if (bc->GetBool(bufId)) {
>
> LONG postEffectType = videoBufferStatusAndDepth[rIndex].mult;
> LONG depth = videoBufferStatusAndDepth[rIndex].depth;
>
> nbuffer = render->AllocateBufferFX(postEffectType, geResource.LoadString(bufId), depth, TRUE);
> videoBufferStatusAndDepth[rIndex].vpbuffers = render->GetBuffer(postEffectType, nbuffer);
> videoBufferStatusAndDepth[rIndex].Id = nbuffer;
> }
> else
> videoBufferStatusAndDepth[rIndex].vpbuffers = NULL;
> }
> _This Code always return
videoBufferStatusAndDepth[rIndex].vpbuffers == NULLCheers
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 01:44, xxxxxxxx wrote:
Are you allocating the buffer in VideoPostData::AllocateBuffers()? And if so, why are you also calling GetBuffer in the same virtual routine? You should call GetBuffer in Execute if I remember correctly. Definetly not inside AllocateBuffers()!
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 03:01, xxxxxxxx wrote:
Hello Kataki,
ok.. this can be ok to me
Because there are no apparent reason to not work.
Trying and notifying you if will work.
Thanks
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 04:37, xxxxxxxx wrote:
who is Kataki? ;-D
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 05:33, xxxxxxxx wrote:
Hello Katachi
still not working.
I've allocate buffers in:
virtual void AllocateBuffers(PluginVideoPost* node, Render* render, BaseDocument* doc)and Assigned them to my array in Execute... still 0x00000000
thanks for your suggestion
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 06:46, xxxxxxxx wrote:
Hmm, it should work. Here is some code that should get you going. I think it´s maybe that you try to get it either too early (or maybe too late...I cannot really remember, this is old code) :
> _VPBuffer *buf;
> LONG bid;
>
> void DurationMap::AllocateBuffers(PluginVideoPost *node, Render *render, BaseDocument *doc)
> {
> bid = render->AllocateBufferFX(VPBUFFER_POSTEFFECT, "Duration Map", 8, TRUE);
> }
>
> LONG DurationMap::Execute(PluginVideoPost *node, VideoPostStruct *vps)
> {
> if (vps->vp==VP_FRAME && vps->open && !vps->editor_render)
> {
> buf = vps->render->GetBuffer(VPBUFFER_POSTEFFECT,bid);
> if(buf)
> {
> //Do something with Buffer...
> }
> }
> return RAY_OK;
> }
> _ -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 09:11, xxxxxxxx wrote:
Thanks Katachi,
now it's working in VP_FRAME
Thanks a lot
Renato -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/10/2007 at 09:54, xxxxxxxx wrote:
You´re welcome