Accessing Video Post Data in COFFEE
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/08/2007 at 17:18, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.111
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;---------
I'm having some trouble here. I'm trying to get the enable/disable switches for some video post effects. Unfortunately, I only get "nil" values.Quick code snippet: (rdbc stands for Render Data Base Container, which I have successfully accessed)
var rdRemote = rdbc->GetData(VPremote);
Getting "nil" for this.
Any advice?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2007 at 02:58, xxxxxxxx wrote:
You can't access video post effects with COFFEE.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2007 at 20:38, xxxxxxxx wrote:
Thank you for the answer. It seems to be the common answer to all my COFFEE related questions. Can you tell me, will Maxon be continuing support and updates for COFFEE, or is it basically a dead end?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2007 at 21:05, xxxxxxxx wrote:
You must remember that COFFEE is a general scripting interface and not a full-blown plugin/module solution. If you need to get into the nitty-gritty of plugin development, you really must go C++ - as much as it pains us all to do so. Even with C++ (and any accompanying assembly and libraries) you can't do *everything*. You can't do right-mouse-button context menus in the View Editor, you can't override stock key sequences (such as Ctrl+C). There are limits at all levels.
If you must access video post effects, then you'll need to begrudgingly move over to C++ plugins.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 13/08/2007 at 23:13, xxxxxxxx wrote:
Thank you very much for the reply, Robert.
I was really trying to avoid going the C++ route, as, so far, it has been a major struggle for me just to get example files to compile correctly. (I still have not made them work yet).
I liked the COFFEE route, because I could see my plug-in starting to work right away and I could develop it really fast. I actually got about 90% done. That last 10% was where I kept hitting the wall.
Well, I'm going to see if I can get a grasp on setting up the C++ environment...
Thanks for the help!