Depth map
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/05/2006 at 04:56, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.6
Platform: Windows ;
Language(s) : C++ ;---------
Hi,I'm writing a Post effect plugin that (with other functionalities) could write a depth map. I read in this forum that I should switch on the near and far blur of the camera so that I can get the VPBUFFER_DEPTH from the Render object.
I tried but I got nothing. A rendering with those options shows no difference (I set the values like it is writen in the documentation). Is there something else to switch on ?Otherwise, would it be possible to create a depth map for a saved picture with the method VolumeData::TraceGeometry ? If yes, could you explain me a bit how I should use it because the SDK doesn't explain a lot about that.
Thanks a lot !
Vincent