Editor/Render level of detail
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/10/2005 at 21:40, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;---------
Hi all,i would like to change the level of detail (from 0% to 500%) so i can have a level of detail low in editor and high in rendering.
what's the best way to do that?
I've tried to find a flag that tell me when my generator is called from the external render.thanks in advance
Renato T. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 06:00, xxxxxxxx wrote:
Hi Renato,
check for MSG_MULTI_RENDERNOTIFICATION
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 06:35, xxxxxxxx wrote:
Hello Katachi,
thanks, but on a 8.2 release how i can do that?
Cheers
Renato T. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 06:40, xxxxxxxx wrote:
Oh, 8.2 (your post said 9.1 btw.)...hmm, not sure if it´s working but try this:
if(hh->GetVFlags()==18 || hh->GetVFlags()==20)
{
execute code...
}I don´t have the 8.2 docs here so I don´t know if there is a better solution. It´s just what I still have in mind.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 07:35, xxxxxxxx wrote:
thanks
Renato T.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/10/2005 at 08:12, xxxxxxxx wrote:
you´re welcome