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    COFFEE Pluginmessage?

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 07/11/2004 at 05:53, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:   Windows  ;   
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi,

      is there a way to communicate between a COFFEE plugin and a C++ plugin? There is a SendPluginMessage() mentioned in the COFFEE docs. How is it used? Is it used like GePluginMessage() in C++ (passing the Plugin ID and a pointer to the data)?

      Thanks
      Katachi

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 07/11/2004 at 06:20, xxxxxxxx wrote:

        ah got it. Just in case someone needs this, it seems to be SendPluginMessage(void* data,LONG PLUGIN_ID);

        (if not Mikael may correct this)

        Katachi

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