get user data
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/10/2003 at 04:15, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C++ ;---------
How can I retrieve user data (data that has been added with the "add userdata" dialog) from c++?
I would like to add custom data to objects (e.g. a billboard flag) and access this data during export to a custom file format. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/10/2003 at 08:26, xxxxxxxx wrote:
12 views and no answer so far...
Is the question clear? I only have a german version of C4D, maybe the dialog is called differently. It can be found in the Attribute-Editor-Menu (last Entry).
Thanks -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 12/10/2003 at 01:24, xxxxxxxx wrote:
Here's an example how to get all user data of an object: (GeDataToString() is my function.)
BaseObject* obj = doc->GetFirstObject(); DynamicDescription* dd = obj->GetDynamicDescription(); void* handle = dd->BrowseInit(); DescID id; const BaseContainer* bc; while (dd->BrowseGetNext(handle, &id, &bc)) { GeData data; obj->GetParameter(id, data, 0); GePrint(bc->GetString(DESC_NAME) + ": " + GeDataToString(data)); } dd->BrowseFree(handle);