OGL an keys questions
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/07/2003 at 12:39, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.100
Platform: Windows ;
Language(s) : C.O.F.F.E.E ; C++ ;---------
Hi
I have two questions:1- How do I know if autokey or a menu plugin is checked?
2- How can I use opengl for creating interfaces? I guess is using user area, but I'd like to know how to initialize an ogl render context.Thanks
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/07/2003 at 12:48, xxxxxxxx wrote:
1a. I don't think this is possible.
1b. It's a bit tricky, but you can do it through COMMANDPLUGIN::GetState() from the structure returned by BasePlugin::GetPluginStructure() of the plugin you get from FindPlugin().
2. Not possible. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/07/2003 at 11:01, xxxxxxxx wrote:
1a. In the container returned by BaseDocument::GetData(SETTINGS_TIMELINE) this can be accessed by this ID:
#define TIMELINE_AUTOKEYS 10020 // Bool
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 09/07/2003 at 10:47, xxxxxxxx wrote:
Thankyou