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    Plugin Menu doesn't appear in BP UV Editor

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    • H
      Helper
      last edited by

      On 19/04/2017 at 06:34, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   R18 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      Hello.

      My menu is shown correctly in Standard Cinema 4D, but not when I switch it to BP UV Editor.
      To fill the menu, I react to C4DPL_BUILDMENU in PluginMessage call.

      I fill it using:

      BaseContainer* bc = GetMenuResource(String("M_EDITOR"));
      

      and

      GeData *lastmenu = SearchPluginMenuResource();
      

      as shown in examples.

      What do I have to do to make the menu appear in BP UV Editor as well ?

      Thank you.

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      • H
        Helper
        last edited by

        On 20/04/2017 at 06:22, xxxxxxxx wrote:

        Hi,

        your problem is, you need to add to the correct menu. The different layouts in C4D have different menus. I suggest to open the menu editor (Menu Window->Customization->Customize Menus...). In the combo box you see all the defined menus (or rather their defined IDs). In your case it should be M_EDITOR_BP.

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        • H
          Helper
          last edited by

          On 23/04/2017 at 22:16, xxxxxxxx wrote:

          Had the same problem and this male extra helped so thank you very much!

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