EditSlider in resource
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/08/2004 at 11:00, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.206
Platform:
Language(s) : C++ ;---------
Hi,I want to include an Edit Slider widget in the AM of my ObjectData plugin. Looking at the SDK docs it gives this example:
EDITNUMBERARROWS MY_ARROWS_FIELD_ID { SIZE 100,0; SCALE_H; }
Using this causes an error when the AM shows on that line. It also happens with SLIDER. And yes I have that ID declared, just incase you ask.
Whats the problem?
Thanks
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/08/2004 at 17:29, xxxxxxxx wrote:
100,0 = 100.0
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/08/2004 at 02:15, xxxxxxxx wrote:
Thanks for the reply but even with 100.0, it still errors (infact that what I originally tried).
What I currently have is
REAL IDC_PERCENT { MIN 0.0; MAX 100.0; STEP 1; UNIT PERCENT; };All I want to do is turn that into a slider as default, so surely this would work..
EDITSLIDER IDC_PERCENT { SIZE 100.0; SCALE_H; }but it doesn't
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/08/2004 at 07:08, xxxxxxxx wrote:
Oh this is in a description resource?! Well then it won´t work of course The slider is a customgui, so just add REAL IDC_PERCENT { MIN 0.0; MAX 100.0; STEP 1; UNIT PERCENT; CUSTOMGUI REALSLIDER}
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/08/2004 at 09:06, xxxxxxxx wrote:
Just for the record, "100,0" is certainly a valid SIZE for dialog resources. It means 100 pixels wide and default height.
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/08/2004 at 14:47, xxxxxxxx wrote:
Thank you, finally got it to work.