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    Help with UV Exporting

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 18/08/2004 at 03:49, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.503 
      Platform:      Mac OSX  ; 
      Language(s) :     C++  ;

      ---------
      hi all, i just wrote a simple exporter for my own very basic model format, i want to use for a game i am working on.
      i write a list of all the points in the object, and a list with all the polygon indices for this point list. i was searching for a similar way for uv coords, but the UVWTag doesn't seem to have the functinality needed, except i am missing something.
      in case i am not, i need to know if i use UVWTag::Get(0), will i get the UV coords for the first polygon in my indices list?

      thanks for any help,
      mutle

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