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    GetPoints for animation

    SDK Help
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    • H
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 28/11/2003 at 16:18, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   8.206 
      Platform:      
      Language(s) :   C.O.F.F.E.E  ;

      ---------
      Hi
      When using BaseObject->GetPoints(), ive always assumed the frame was on the correct frame.
      But ive come to a problem where I need to get the points of frame 10 through 15 or whatever.
      How do I do this? GetPoints just returns the points of the current frame

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      • H
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 30/11/2003 at 07:33, xxxxxxxx wrote:

        This isn't possible in C.O.F.F.E.E., unless you store the points five frames back yourself. During rendering this will always work, though you can get sync problems in the editor.

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        • H
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 01/12/2003 at 05:47, xxxxxxxx wrote:

          Thats a shame.
          Is there a way I can change to a specific frame using COFFEE then?
          Then I could use GetPoints for the data.
          I'm writing an export plugin, that exports meshes to a file format. The file format will support animation and I wrote it in COFFEE because it would of been cross platform as standard.
          So I could make it so my plugin goes through the frames and keeps track of all the vertices

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