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    Send BaseBitmap to another plugin

    Cinema 4D SDK
    c++ r20
    2
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    • P
      peterakos
      last edited by peterakos

      Hello.

      I have a BaseBitmap, which I need to send as a message to another plugin developed by someone else.
      Can I do that via Special Event ?

      Thank you.
      Petros.

      1 Reply Last reply Reply Quote 0
      • r_giganteR
        r_gigante
        last edited by

        Hi Petros, with regard to your question, in order to properly provide you with a correct answer, I need to know the in which release of Cinema you're attempting to make it happen.

        Last but not least, please tag this topic and make use of the Q&A functionality.

        Thanks, Riccardo

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        • P
          peterakos
          last edited by peterakos

          Hello Riccardo.

          I am trying to make it work in R16 - R20. I know you provide support only for the last 2 versions, but the ideal scenario would be to support it in R16 ++.

          Thank you.
          Petros.

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          • r_giganteR
            r_gigante
            last edited by

            Hi Petros,

               considering the need to make it working with R1x and R2x the approach I'd consider is to create a custom SceneHookData and via the inherited NodeData::Message() method to pass the bitmap by using the void* data parameter declared in.

            Best, Riccardo

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            • P
              peterakos
              last edited by

              Thank you very much for your support !

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