Tiny Bug in Documentation for "NodeData.InitAttr"
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On 09/11/2017 at 23:59, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 19
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : PYTHON ;---------
import c4d def Init(self, node) : self.InitAttr(op, float, [c4d.PY_TUBEOBJECT_RAD]) self.InitAttr(op, float, [c4d.PY_TUBEOBJECT_IRADX]) node[c4d.PY_TUBEOBJECT_RAD]= 200.0 node[c4d.PY_TUBEOBJECT_IRADX] = 50.0
Looks like a variable name mix up: node vs. op
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On 10/11/2017 at 02:26, xxxxxxxx wrote:
Hi,
Thanks for reporting this issue in NodeData.InitAttr() code snippet. It will be fixed.