Set MINTIME and MAXTIME with a New Project[SOLVED]
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On 07/10/2015 at 16:53, xxxxxxxx wrote:
Hi Guys!
I am trying to get a new project start up with MINTIME and MAXTIME to set at different numbers in the project settings and for a example my plugin S.O.E.
Example:
#-----| Documents_U.N.I.T.S_Function |----------------------#
def UNITS_FUNCTION(self, unit) :global fileSeparator
doc = c4d.documents.GetActiveDocument()
if doc == None:
return False
# Set project scale
unitScale = c4d.UnitScaleData()
unitScale.SetUnitScale(1.0, unit)bc = c4d.BaseContainer()
bc[c4d.DOCUMENT_DOCUNIT] = unitScale
doc.SetDocumentData(c4d. DOCUMENTSETTINGS_DOCUMENT, bc)
return True
#---------------------------------------------------------------------------#####-F.U.N.C.T.I.O.N.S->>>>########
#--------------------| M.E.T.E.R.S_(ID_M) |--------------------##
#If meters in the Getlong-(ComboBox) is selected then Execute Meters Fromats.
def DAE_1_4_Format_M(self) :
c4d.CallCommand(100004820, 100004820) # Copyc4d.CallCommand(12094, 12094) # New
c4d.CallCommand(self.UNITS_FUNCTION(c4d.DOCUMENT_UNIT_M)) # <<----call out for Documents U.N.I.T.S Function
c4d.CallCommand(100004821, 100004821) # Paste
c4d.CallCommand(60000, 5) # Export Filter for DAE 1.4 in R16 and r17
#This how I to close a DOCUMENT with out asking.
doc = c4d.documents.GetActiveDocument()
if doc == None:
return False
c4d.documents.KillDocument(doc)So now i am trying this:
bc = c4d.BaseContainer()
fps = doc[ c4d.DOCUMENT_FPS ] = 30
minTime = doc[ c4d.DOCUMENT_MINTIME ].SetNumerator( 40 )
maxTime = doc[ c4d.DOCUMENT_MAXTIME ].SetNumerator( 78 )
doc.SetDocumentData(c4d. DOCUMENTSETTINGS_DOCUMENT, bc)It dont work!
Feel free to share your ideas or tips,
Cheers,
Ashton -
On 08/10/2015 at 01:57, xxxxxxxx wrote:
Hello,
to change the document settings you have to actually assign a new value to the parameter and not just edit the returned value. Something like this:
doc[c4d.DOCUMENT_MINTIME] = c4d.BaseTime(10, 30)
best wishes,
Sebastian -
On 08/10/2015 at 08:43, xxxxxxxx wrote:
It works and thanks man. But the next thing is how can fix this i want to Copy the object that is in side the linkbox plz.
self.lnk_source = self.AddCustomGui(UI_LNK_SOURCE, c4d.CUSTOMGUI_LINKBOX, "", c4d.BFH_SCALEFIT, 50, 10, self.rootLinkBaseContainer)
if id == Verify_fbxBT:
#gui.MessageDialog("This feature is Still IN Development!", c4d.GEMB_OK)
doc = c4d.documents.GetActiveDocument()
fps = doc.GetFps()
#------------------------------------------------------------------
#how i fix this! get it to Copy what is in thelink box
self.lnk_source.GetLink()
doc.GetActiveObjects(UI_LNK_SOURCE)
#------------------------------------------------------------------
c4d.CallCommand(12094, 12094) # New
doc = c4d.documents.GetActiveDocument()
unitScale = c4d.UnitScaleData()
unitScale.SetUnitScale(1.0,c4d.DOCUMENT_UNIT_M)
bc = c4d.BaseContainer()
bc[c4d.DOCUMENT_DOCUNIT] = unitScale
doc[c4d.DOCUMENT_MINTIME] = c4d.BaseTime(self.GetLong(UI_FRAME_FROM), 30)
doc[ c4d.DOCUMENT_MAXTIME] = c4d.BaseTime(self.GetLong(UI_FRAME_TO), 30)
doc.SetDocumentData(c4d. DOCUMENTSETTINGS_DOCUMENT, bc)
c4d.CallCommand(100004821, 100004821) # Paste -
On 08/10/2015 at 09:07, xxxxxxxx wrote:
Hello,
for questions no longer related to the thread's original topic please open a new thread. Thanks.
Best wishes,
Sebastian