How to access bitmap format from plugin id
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On 18/06/2015 at 11:00, xxxxxxxx wrote:
Hello,
Is there any ways to get the "text" of the plugin ID?
formatID = rd[c4d.RDATA_FORMAT]this returns plugin id 1100, how do I get the text "FILTER_TIFF" from it?
Thank you!
Amy -
On 18/06/2015 at 11:38, xxxxxxxx wrote:
Perhaps something like:
formatID = rd[c4d.RDATA_FORMAT] if formatID == c4d.FILTER_TIFF: print "FILTER_TIFF"
"FILTER_TIFF" is a variable that points to the value 1100, the two are functionally equivalent.
Cheers,Donovan
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On 18/06/2015 at 12:05, xxxxxxxx wrote:
hmm, so I guess the lookup table has to be created manually to get the text of image format?
Thanks for your reply, Donovan
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On 18/06/2015 at 12:16, xxxxxxxx wrote:
You might be able to load the string shown in the Render Settings using LoadResource: https://developers.maxon.net/docs/py/2023_2//help/modules/c4d.plugins/GeResource/index.html?highlight=resource#GeResource.LoadString
But my initial tests have been unsuccessful.
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On 18/06/2015 at 12:31, xxxxxxxx wrote:
I also tried GetString, which was not working. I guess a lookup table is the only way for now.
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On 19/06/2015 at 06:33, xxxxxxxx wrote:
Hi,
You can get a bitmap format name from its ID using plugins.FindPlugin() to retrieve the bitmap loader/saver plugin instance:
import c4d from c4d import plugins ... formatPlug = plugins.FindPlugin(formatID) formatName = "UNKNOWN" if formatPlug is not None: formatName = formatPlug.GetName() print formatName
plugins.FindPlugin() returns a BasePlugin instance which is also a BaseList2D that has the GetName() method.