Watermark & DOF [SOLVED]
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On 15/11/2014 at 19:40, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R13
Platform: Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hello,I've implemented a Video Post plugin that prints information above the render, like a watermark.
It works pretty well, but when I add DOF to the scene, my watermarks all get blurred. I can see it blurs together with the Back Blur, if I turn back blur off, my watermark keeps intact.The native watermark effect works well with DOF, it does not blu. Looks like it's a Video Post as well, so there must be a trick to keep it off DOF blur.
Things I tried with no success:
- Set the priority to be very low, like C4DPL_INIT_PRIORITY_PLUGINS-100000, no change
- Set depth = 0.0 on ExecutePixel on all my watermarked area -
On 17/11/2014 at 02:33, xxxxxxxx wrote:
Hi,
in which part of the call sequence are you applying your watermark?
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On 17/11/2014 at 07:17, xxxxxxxx wrote:
Here...
RENDERRESULT BDVJData::Execute(BaseVideoPost *node, VideoPostStruct *vps)
{
...
if (vps->vp==VIDEOPOSTCALL_INNER && ! vps->open)
{
// watermark
}
} -
On 17/11/2014 at 09:22, xxxxxxxx wrote:
Couldn't you do it, after the frame got rendered?
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On 17/11/2014 at 10:32, xxxxxxxx wrote:
If i do it after VIDEOPOSTCALL_SUBFRAME or VIDEOPOSTCALL_FRAME the plugin crashes.
But after VIDEOPOSTCALL_RENDER it works as expected, no bur!
Thanks!