add a key
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On 09/09/2013 at 09:52, xxxxxxxx wrote:
hi
can one help me to add a Keyframe
is there a way without tracks ?
Many Thanks
Conner -
On 09/09/2013 at 10:04, xxxxxxxx wrote:
no, tracks are the basic class for c4d animation. i do not really understand the benefit of
a scenario without tracks.tracklist= myBaseList2D.GetCTracks() for track in tracklist: if track.CheckType(SOMEID) : curve = track.GetCurve() ckey = curve.AddKey(c4d.BaseTime(someTime))[0] ckey.SetValue(curve, someValue)