Change icon of commanddata
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On 08/03/2013 at 02:23, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 13
Platform: Windows ;
Language(s) : C++ ;---------
Hello,I like to exchange the icon of a commanddata plugin. For objects it's working fine with the MSG_GETCUSTOMICON message and set it in GetCustomIconData. But not for a commanddata.
I recieve this message also, but it's not updated the icon.How does it works for commanddata plugins?
regards
Marky -
On 08/03/2013 at 02:30, xxxxxxxx wrote:
Well, very hacky one, but you could blit on the bitmap returned by GetIcon();.
-Niklas
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On 08/03/2013 at 02:51, xxxxxxxx wrote:
oh, sorry, I don't understand. In the commanddata I don't have a GetIcon() function.
Do you have a short exmaple? -
On 08/03/2013 at 03:23, xxxxxxxx wrote:
There's a GetIcon function in the SDK, lib_customicon or sth like that. Not at home atm.
-Niklas -
On 08/03/2013 at 04:31, xxxxxxxx wrote:
Something like this, not tested, but should give you the gist of it:
#include <lib_iconcollection.h> IconData* ico = GetIcon(PLUGIN_ID); if (ico && ico->bmp) { BaseBitmap* bmp = ico->bmp; for (LONG i=ico->x; i < ico->x + ico->w; i++) { for (LONG j=ico->y; j < ico->y + ico->h; i++) { Real lower = static_cast<Real>((i - ico->x) * (j - ico->y)); Real upper = static_cast<Real>(ico->w * ico->h); LONG x = (lower / upper) * 255; bmp->SetPixel(i, j, x, x, x); } } }
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On 08/03/2013 at 22:23, xxxxxxxx wrote:
super, thanks a lot