Folding an object
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/06/2012 at 05:11, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 13
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;---------
I'm trying to fold an object that has children, using COFFEE.
For that, I'm using:op->SetBit(BIT_OFOLD);
op->Message(MSG_UPDATE);But it is not working. any help would be appreciated.
Rui Batista
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/06/2012 at 06:21, xxxxxxxx wrote:
Afaik BIT_OFOLD is deprecated. There are four fold bits, one for each of the four object managers in Cinema (NBIT_OM1_FOLD ... NBIT_OM4_FOLD). I'm afraid COFFEE doesn't support it.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/06/2012 at 06:38, xxxxxxxx wrote:
I also tried those and they don't work. Also, using them, automatically selects the object.
So, it is impossible to fold an object using COFFEE? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/06/2012 at 07:31, xxxxxxxx wrote:
I asked this same question years ago on CGTalk. But nobody ever replied to it.
This is the only way I've found to Fold&Unfold with Coffee:CallCommand(100004803); // Fold Selected CallCommand(100004802); // Unfold Selected
-Scott