Find Objects by Type ?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/05/2011 at 02:54, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform:
Language(s) : C.O.F.F.E.E ;---------
Hi...
Is there a possibility to find objects by type in coffee (11.5) ?Doc->FindObjects("Name") doesnt help at all, bc i cant be sure of the cameras name.
the SDK says that there can be given a Marker instead of the Name
but I cant find Examples of this. I guess a Marker is not an Object Type anyway.so is there a possibility to get a list of all cameras, without crawling through the full object list?
and add something more...
what i effectively need is to find a tag (which is only on cameras)
but i guess there is no possibility to find coffee tags with certain names directly
my way would be to find all the cameras, and then to crawl through their tags -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/05/2011 at 07:16, xxxxxxxx wrote:
Hi,
There's several examples of finding things (including tags) by type, name, etc. in this:
https://sites.google.com/site/scottayersmedia/CoffeeBible_Updated11-13-10.zip-ScottA
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/05/2011 at 07:30, xxxxxxxx wrote:
hm thanks... good resource
but didnt help me w the problem.
i already implemented the crawling / iterator version
if sbdy knows a shortcut it would be highly apreciated -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/05/2011 at 06:13, xxxxxxxx wrote:
Yes, you have to iterate through the full hierachy to filter objects, tags etc.
cheers,
Matthias -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/05/2011 at 08:43, xxxxxxxx wrote:
Walk(op) { if (!op) { return null; } if (op->GetDown()) { return op->GetNext(); } while (!op->GetNext() && op->GetUp()) { op = op->GetUp(); } return op->GetNext(); } main(doc,op) { while (op->GetType() != cameraID) { op = Walk(op); } println(op->GetName()); }
Can't test that code yet, I'm not at home. But it should work.
(of course cameraID is not a already given variable)Cheers, nux