Classes
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/02/2011 at 07:38, xxxxxxxx wrote:
Hi there,
i created a class for several calculation. But there is a problem and I can't fiure it out.
import c4d import math class distr_functions() : def __init__(self) : pass def CalcLin(x,xmax) : return x/xmax def CalcPot(x,xmax) : return math.pow(x/xmax,2) def CalcExp(x,xmax,strength = 200) : return math.pow(strength,x/xmax)/strength def CalcCos(x,xmax,puls = 1) : return (-0.5)*math.cos(x/xmax*pi*puls)+0.5 def CalcSwitch(x,xmax,switch,third = 1) : if switch == 0: return self.CalcLin(x,xmax) elif switch == 1: return self.CalcPot(x,xmax) elif switch == 2: return self.CalcExp(x,xmax,third) elif switch == 3: return self.CalcCos(x,xmax,third) else: return def main() : df = distr_functions() print df.CalcLin(4,4) if __name__ == "__main__": main()
The console tells me:
CalcLin() takes exactly 2 arguments, 3 given
But it works perfectly if i don't put these functions into a class.
What did i wrong in defining the class ?And can i import a module for a class , like for eg the math module ?
Thanks, nux
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/02/2011 at 14:06, xxxxxxxx wrote:
Hi, you forgot the 'self' reference:
def CalcLin(self,x,xmax) :
Cheers, Sebastian