Get/SetPolygon() Problem
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/01/2011 at 04:48, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform:
Language(s) : C.O.F.F.E.E ;---------
Hi,i want to create a polygonal instance [with an ExpressionTagPlugin] and i am having some strange trouble with the Polygons.
- Deleting one ore more Polygons works fine of the reference, but selecting all Polygons and deleting them, will cause the instance won't change.
- For example using the Knife-Tool makes the mesh crazy and weird, as long as you create new (!!) Points with the Knife. See a comparison here
Short: new unwanted Edges are created by the Tag.
I used GetPolygons(); and SetPolygons();.
MSG_POLYGONS_CHANGED & BackupTags are used, too.Any idea ?
If you need more information, just tell me !thanks in advance, nux
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/01/2011 at 03:55, xxxxxxxx wrote:
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I don't know, need some code.
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The problem is that COFFEE doesn't support Ngons.
cheers,
Matthias -
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 14/01/2011 at 10:14, xxxxxxxx wrote:
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I already fixed that. I think it was because GetPolygons() returned null because there was no Polygon and then SetPolygons() jsut did nothing because there was nothing to do with null.
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Ah too bad ..
It's time to learn C++
Thanks, nux
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