HyperFile->Open(..) fails ..
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 03:41, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Hi,for some reason openig a hyperfile does not work anymore, even though the file positively exists.
Maybe I'm doinf sth wrong, I'm also not 100% sure how to use the new 'LONG ident' argument of HyperFile::Open(..)Here's the code, that worked fine with previous SDK's :
. . if(!GeFExist(fn)){ GePrint("specified preset does not exist, falling back to 'default.win'"); fn.SetDirectory(GeGetPluginPath()+ Filename("presets")+Filename("windows")); fn.SetSuffix("win"); fn.SetFile(Filename(defaultWindow)); } else{ GePrint(fn.GetString()+" exists!"); } AutoAlloc<HyperFile> hf; #if API_VERSION > API_R11 LONG ident = 1L; // not sure how to use this .. if (hf->Open(ident,fn,FILEOPEN_READ,FILEDIALOG_ANY)) // fails ´-( #else if (hf->Open(fn,FILEOPEN_READ,'temp')) // works :-) #endif { Bool success = hf->ReadContainer(&data,TRUE); . . .
thx,
Daniel -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 09:14, xxxxxxxx wrote:
hmm, look ok to me. what does the compiler say exactly with the failed function call? Or does it compile fine and it´s not loading? Did you check the path with debugging?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 09:50, xxxxxxxx wrote:
Hi,
it compiles fine, it's just that that hf->Open() returns false.
The file path is ok i think, i print it to the console and its just as it should be and GeFExist() returns
true. Also when i use BaseFile instead of HyperFile, Open() returns true, so it should indeed be ok.I need to use a hyperfile though, bc i want to call hf->ReadContainer()...
Do you know what the 'ident' argument is for ? Is this just like an arbitrary handle or sth that you can use to refer to the file later on, or do i need to set this to sth specific ?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 09:56, xxxxxxxx wrote:
hmm, strange. The code is fine imo (yes, afaik ident is just an identification handler. Your code should work. of course the hyperfile should have been stored with that same identity!).
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 10:07, xxxxxxxx wrote:
Originally posted by xxxxxxxx
<ADDRESS>
User Information:
Cinema 4D Version: R12
Platform: Windows ; Mac ;
Mac OSX ;
Language(s) :
C++ ;---------
</ADDRESS>
Hi,for some reason openig a hyperfile does not work anymore, even though the file positively exists.Maybe I'm doinf sth wrong, I'm also not 100% sure how to use the new 'LONG ident' argument of HyperFile::Open(..)Ident is the same in r12 and r11.5; you just haven't realized, that you already used it in r11.5 .-) In r11.5 the hyperfile method was called with:
Bool Open(const Filename& filename, LONG mode, LONG ident)
Now it is:
Bool Open(LONG ident, const Filename& filename, FILEOPEN mode, FILEDIALOG error_dialog)
Best regards,
Wilfried Behne
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/09/2010 at 13:22, xxxxxxxx wrote:
lol, yes you're right i actually used the argument before without noticing..
and indeed, when i change the argument ident from 1L to 'temp' it works..thx guys!