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    Polygon structure

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 21/12/2007 at 23:17, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   10.1 
      Platform:      
      Language(s) :

      ---------
      Using Coffee I've created a polygon object and placed it in the object manager. I have loaded an array of points that I want to make part of the poly. I'm new to coffee and was wondering how to link them together.
       
      // More accurately I used poly = AllocObject(Osinglepoly);
      I basically want to add  points to it, if this is the right way.
      Would I use the base container and set a Point array object?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 23/12/2007 at 06:42, xxxxxxxx wrote:

        Never mind. I've got it.

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