setting inactive object ?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/08/2007 at 02:27, xxxxxxxx wrote:
User Information:
Cinema 4D Version: rease9.5
Platform: Windows ;
Language(s) : C++ ;---------
can change object display mode to other by separate settings in the display tabs , that under the view settings of mode menus. Now I would like to implement the function with c++. can anyone help me? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/08/2007 at 03:13, xxxxxxxx wrote:
Here the code to set parameters in the Display tag. You have to use SetParameter() on the Display tag.
GeData d(TRUE); tag->SetParameter(DescLevel(DISPLAYTAG_AFFECT_DISPLAYMODE),d,NULL); d = GeData(DISPLAYTAG_SDISPLAY_HIDDENLINE); tag->SetParameter(DescLevel(DISPLAYTAG_SDISPLAYMODE),d,NULL);
You can find the IDs for the different modes in the "tdisplay.h" file.
cheers,
Matthias