Scaling with the Model tool?
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2006 at 09:23, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;---------
Howdy,What is scaling with the Model tool actually doing? I know that it keeps the scale of the selected object from changing while it changes the size of the object.
But, one of the things I've noticed when scaling in the Model tool is, that it changes the values of a VECTOR AM parameter if the parameter uses the UNIT METER flag, but it doesn't change the values if the parameter uses the UNIT REAL flag (in the .res file).
Discovering that solved one bug, but not knowing exactly what's happening when the Model tool is scaling is making debugging difficult for other things.
Any insight on this would be very helpful.
Adios,
Cactus Dan -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2006 at 10:39, xxxxxxxx wrote:
I think that's basically what it does: either scales the geometry or scales all METER parameters of parametric objects. I guess whether this is useful or not depends on what the user is trying to scale.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 31/03/2006 at 12:08, xxxxxxxx wrote:
Howdy,
Thanks Mikael.
The first problem was that I was storing a position vector that was a METER and it was changing those values when scaling with the Model tool, so the UNIT REAL solved that.
My other debuging difficulties turned out to be my own fault and not related to the Model tool. Sorry, I was too quick to jump to the conclusion that the Model tool was the cause. :o(
Adios,
Cactus Dan