compile problems
-
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2006 at 05:35, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C++ ;---------
Hi, sorry for this question but i am new to the SDK and its alittle different from LWsdk and maxsdk,
I've created a new empty .dll project in vc++ 7.1 and added in _ap_lib_deb.lib.
i've added the c4d.h and created a class derived from VideoPostData, however when i compile i always get "error: unsupported os" from ge_math.h.
all sample plugins compile ok?
n e ideas on stopping this? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/01/2006 at 01:24, xxxxxxxx wrote:
Have u added the directories of include path in Compiler Options ?
Have u added WIN32;_WINDOWS;__PC;NDEBUG (in release mode) or WIN32;_WINDOWS;__PC;_DEBUG (in debug mode) in the Preprocessor definitions ? -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 05/01/2006 at 17:10, xxxxxxxx wrote:
lol forgot the __PC from pre processor thanks,