Shift Cntrl Atl ...
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/09/2005 at 02:00, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C++ ;---------
Hello ...I want to know how can I know if the user is pressing Shift or Cntrl or Alt .. while using his mouse ... I'm using a Tool plugin ..
I tried these code below ...
LONG Key = msg.GetData(BFM_INPUT_CHANNEL).GetLong();
LONG ExKey=msg.GetLong(BFM_INPUT_QUALIFIER);if(ExKey==QSHIFT)
{
MessageDialog("Shift is pressed");
}MessageDialog(LongToString(Key));
But the dialog "Shift is pressed" is shown only when I press Shift and the other key like 'A' or 'B' ...
So if I pressed only Shift key ( or Ctrl or Alt ) ... can I know it ... in anyway ...Thanks in advance ...
ZawMinTun -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/09/2005 at 10:52, xxxxxxxx wrote:
Hi,
try this:
BaseContainer state; LONG keyState; if (GetInputState(BFM_INPUT_MOUSE, BFM_INPUT_MOUSELEFT, state)) { keyState = state.GetLong(BFM_INPUT_QUALIFIER); if (keyState == QSHIFT) { ... } }
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/09/2005 at 12:55, xxxxxxxx wrote:
Hi
the qualifiers are combined bitwise. So you can check each one by
if( key&QSHIFT; )
{
// shift down
}
if( key&CTRL; )
{
// ctrl down
}
..
.. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 08/09/2005 at 21:09, xxxxxxxx wrote:
True ...
So now I can solve my problem ...
Really thank both of you ...Let's meet again ...
With all my respects ...
ZawMinTun