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    Pointer to BaseImage data

    Scheduled Pinned Locked Moved SDK Help
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    • H Offline
      Helper
      last edited by

      THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

      On 17/08/2005 at 07:34, xxxxxxxx wrote:

      User Information:
      Cinema 4D Version:   9.102 
      Platform:   Windows  ;   
      Language(s) :     C++  ;

      ---------
      I want direct access to the BaseImage pixel
      data to copy it to another image class (RGB/A, BGR/A).
      A method that returns a pointer perhaps...
      Is there a way to do this?

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      • H Offline
        Helper
        last edited by

        THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

        On 17/08/2005 at 09:01, xxxxxxxx wrote:

        You mean 'BaseBitmap' (as there is no BaseImage class).

        Nope. Use GetLine(), GetAlphaLine(), GetPixel(), GetAlphaPixel(). The ...Line() methods are best for this as they fill a buffer with the specified image line.

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        • H Offline
          Helper
          last edited by

          THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

          On 18/08/2005 at 02:05, xxxxxxxx wrote:

          Of course I meant BaseBitmap.
          Using Get/SetLine works fine.
          Thank you

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          • H Offline
            Helper
            last edited by

            THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

            On 18/08/2005 at 02:07, xxxxxxxx wrote:

            🙂

            Glad that helped!

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